Editing Bcett
Revision as of 19:43, 19 November 2023 by Explos (talk | contribs) (Created page with "{{UnderConstruction}} The <code>Bcett</code> files are <code>BYML</code> files that contain information about an area's actors, terrain, rails and links. == Format == {| class="wikitable" |+ !Parameter !Type !Information !Example |- |RootAreaHash |UInt32 |The unique identifier hash of this area. | |- |StageParam |String |The path of the StageParam file associated with this Bcett. |Example: <code>Work/Stage/StageParam/'''XXXXX'''.game__stage__StageParam.gyml</code> |- |...")
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