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Mod Database Guidelines
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== Mod Entry Addition == === Released Mods === * Any already fully released or partially released (demos) Super Mario Bros. Wonder mod instantly qualifies for addition to the database, with a few exceptions: * To qualify as a proper mod, '''at least 2 custom levels must be present''', single level releases are custom levels, not mods. * A logo must exist for the mod and be used in the mod's titlescreen. (More specifically, '''a Title.szs with the custom logo must be present in the released download''', whether it works or fails on NSMBU Bundle and etc is irrelevant) === Upcoming Mods === '''NOTICE:''' Before the creation of these guidelines, many upcoming mods were added to the database without meeting these requirements, they will not be backwards-removed, but future mods will be required to meet the requirements below. * To qualify for addition as an upcoming (TBA release) mod, the initial obvious requirement is to be a Super Mario Bros. Wonder mod, with '''at least a full world or more worth of custom levels planned to be made'''. * To reduce additions of mods cancelled shortly after their announcement, '''initial progress must have already been made in the mod''': ** A final name for the mod must already have been decided. ** The mod must have a finished initial logo designed (Does not need to be the final logo). ** An estimated initial number of worlds planned to be made must have been decided. (Does not need to be final) ** An estimated release date must have been decided (at minimum a specific year, month/day optional) *** This does not need to be a final deadline, extending it after addition to the database is perfectly fine. *** However, '''failure to extend the deadline with no public updates on the mod's status will result in it being assumed cancelled''' after too long has passed since the deadline registered on the database. **An '''official reveal announcement''' for the mod must have been made on the [https://discord.gg/aZAaXVJ Evolution Discord server] <code>#mod-announcements</code> channel. *** You may be exempt of this requirement if you explicitly reach out to us on the [https://discord.gg/PXM34tKQNj Zenith Discord server] with a mod addition request and reasoning (All other requirements must still be met and will require proof). **<u>Extra requirements for first-time mod creators:</u> (Recurring Mod Creators who have previously successfully released 1 or more Super Mario Bros. Wonder mods in the past are exempt from these, for team mods the team leader is considered) *** The mod must already '''be in development for at least 90 days''' since the '''initial official reveal announcement''' was made. *** The mod must have shown '''real''' public development progress during those 90+ days, at bare minimum 1 level preview (image or video, but bonus points if video) but ideally more. *** Having a high quality video trailer drastically increases qualification chance, but is not strictly required. (Level showcases & previews do not count) **Conversely you may be disqualified or required more things if you have a historical bad reputation of frequently starting mods and not finishing them, at staff discretion. === Cancelled Mods === * Mods for Super Mario Bros. Wonder that are known to have existed and been cancelled '''prior''' to the creation of the database instantly qualify for addition, with the exception of fake joke mods. * Mods started and cancelled '''after''' the creation of the database '''must have first been accepted into the database while they were still in active development''' as an upcoming mod. (Thus must have passed all the requirements above for '''Upcoming Mods''') ** In other words, '''direct addition of a mod to the cancelled section is disallowed''', future mods may only enter the cancelled section through being moved from the main database sections.
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