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==== Death Parameter ==== <code>DeathParam</code> (or more specifically its setting <code>DeathType</code>) determines how the actor react upon being killed. The possible values depend on the actor and its AI, though most enemy type actors have a few in common. {| class="wikitable" |+Examples of common Death Types !Death Type Value !Explanation |- |Bubble |The actor get trapped in a bubble (from the Bubble Flower) and shrinks into a coin. |- |DieFall |The actor plays its death effect while falling off-screen. |- |ShotUp, ShotHorizontal |Elephant attack. The actor flies upwards or sideways off-screen. |- |Swallowed |(For <code>Eat</code> damage) The actor gets swallowed by Yoshi. |- |Vanish |The actor disappears without any effect. |- |VanishWithSmokeHuge |The actor disappears into a puff of smoke. |}
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