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Filesystem/romfs/Stage/MapAnalysisInfo
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The <code>MapAnalysisInfo</code> contains all the files that decide a course's: wonder seed count, ending type, ten coins, and if the "Add ! Blocks" badge works. It shares the same naming scheme as the [[Filesystem/romfs/BancMapUnit|<code>BancMapUnit</code>]]. == Parameters == The <code>MapAnalysisInfo</code> files consist of only the Main Properties. {| class="wikitable" |+Main Properties !Position !Parameter !Type !Information !Example Data |- |MapAnalysisInfo/ |BadgeId |String |Decides whether the course can give a badge or not. (Not certain, only on courses that give badges) |Defaults to <code>Invalid</code>. Usually formatted as <code>BadgeIdXX</code>. |- |MapAnalysisInfo/ |FinishWonderFlowerNum |Int32 |Decides the amount of wonder seeds from wonder flowers. |Defaults to <code>0</code>. Example: <code>1</code>. |- |MapAnalysisInfo/ |IsExistBigTenLuckyCoin |Boolean |Decides whether the course has purple ten coins or not. |Defaults to <code>False</code>. Examples: <code>True</code>, <code>False</code>. |- |MapAnalysisInfo/ |IsExistBlockSurprise |Boolean |Decides whether the course has "Add ! Blocks" badge functionality. |Defaults to <code>False</code>. Examples: <code>True</code>, <code>False</code>. |- |MapAnalysisInfo/ |IsExistGoalPole |Boolean |Decides whether the course has a goal pole ending. |Defaults to <code>False</code>. Examples: <code>True</code>, <code>False</code>. |- |MapAnalysisInfo/ |IsExistTreasureChest |Boolean |Decides whether the course has a treasure chest ending. |Defaults to <code>False</code>. Examples: <code>True</code>, <code>False</code>. |- |MapAnalysisInfo/ |IsExistWonderFinishFlower |Boolean |Decides whether the course has a wonder flower. |Defaults to <code>False</code>. Examples: <code>True</code>, <code>False</code>. |- |MapAnalysisInfo/ |IsUnlimitedBadge |Boolean | |Defaults to <code>False</code>. Examples: <code>True</code>, <code>False</code>. |- |MapAnalysisInfo/ |WonderFlowerNum |Int32 |Decides the amount of wonder seeds the course has. |Example: <code>2</code>. |} == Folders == * None == Files == {| class="wikitable" |+ !Filename !Format !Information |- | | | |- | | | |- | | | |}
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