Filesystem/romfs/Stage/MapAnalysisInfo: Difference between revisions

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(Created the MapAnalysisInfo page, and documented most of the properties.)
 
m (Added position column to better show a parameters position.)
 
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== Parameters ==
== Parameters ==
The MapAnalysisInfo files consist of only the Main Properties.
The <code>MapAnalysisInfo</code> files consist of only the Main Properties.
{| class="wikitable"
{| class="wikitable"
|+Main Properties
|+Main Properties
!Position
!Parameter
!Parameter
!Type
!Type
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!Example Data
!Example Data
|-
|-
|MapAnalysisInfo/
|BadgeId
|BadgeId
|String
|String
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Usually formatted as <code>BadgeIdXX</code>.
Usually formatted as <code>BadgeIdXX</code>.
|-
|-
|MapAnalysisInfo/
|FinishWonderFlowerNum
|FinishWonderFlowerNum
|Int32
|Int32
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Example: <code>1</code>.
Example: <code>1</code>.
|-
|-
|MapAnalysisInfo/
|IsExistBigTenLuckyCoin
|IsExistBigTenLuckyCoin
|Boolean
|Boolean
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Examples: <code>True</code>, <code>False</code>.
Examples: <code>True</code>, <code>False</code>.
|-
|-
|MapAnalysisInfo/
|IsExistBlockSurprise
|IsExistBlockSurprise
|Boolean
|Boolean
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Examples: <code>True</code>, <code>False</code>.
Examples: <code>True</code>, <code>False</code>.
|-
|-
|MapAnalysisInfo/
|IsExistGoalPole
|IsExistGoalPole
|Boolean
|Boolean
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Examples: <code>True</code>, <code>False</code>.
Examples: <code>True</code>, <code>False</code>.
|-
|-
|MapAnalysisInfo/
|IsExistTreasureChest
|IsExistTreasureChest
|Boolean
|Boolean
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Examples: <code>True</code>, <code>False</code>.
Examples: <code>True</code>, <code>False</code>.
|-
|-
|MapAnalysisInfo/
|IsExistWonderFinishFlower
|IsExistWonderFinishFlower
|Boolean
|Boolean
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Examples: <code>True</code>, <code>False</code>.
Examples: <code>True</code>, <code>False</code>.
|-
|-
|MapAnalysisInfo/
|IsUnlimitedBadge
|IsUnlimitedBadge
|Boolean
|Boolean
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Examples: <code>True</code>, <code>False</code>.
Examples: <code>True</code>, <code>False</code>.
|-
|-
|MapAnalysisInfo/
|WonderFlowerNum
|WonderFlowerNum
|Int32
|Int32

Latest revision as of 18:11, 19 November 2023

The MapAnalysisInfo contains all the files that decide a course's: wonder seed count, ending type, ten coins, and if the "Add ! Blocks" badge works. It shares the same naming scheme as the BancMapUnit.

Parameters[edit | edit source]

The MapAnalysisInfo files consist of only the Main Properties.

Main Properties
Position Parameter Type Information Example Data
MapAnalysisInfo/ BadgeId String Decides whether the course can give a badge or not. (Not certain, only on courses that give badges) Defaults to Invalid.

Usually formatted as BadgeIdXX.

MapAnalysisInfo/ FinishWonderFlowerNum Int32 Decides the amount of wonder seeds from wonder flowers. Defaults to 0.

Example: 1.

MapAnalysisInfo/ IsExistBigTenLuckyCoin Boolean Decides whether the course has purple ten coins or not. Defaults to False.

Examples: True, False.

MapAnalysisInfo/ IsExistBlockSurprise Boolean Decides whether the course has "Add ! Blocks" badge functionality. Defaults to False.

Examples: True, False.

MapAnalysisInfo/ IsExistGoalPole Boolean Decides whether the course has a goal pole ending. Defaults to False.

Examples: True, False.

MapAnalysisInfo/ IsExistTreasureChest Boolean Decides whether the course has a treasure chest ending. Defaults to False.

Examples: True, False.

MapAnalysisInfo/ IsExistWonderFinishFlower Boolean Decides whether the course has a wonder flower. Defaults to False.

Examples: True, False.

MapAnalysisInfo/ IsUnlimitedBadge Boolean Defaults to False.

Examples: True, False.

MapAnalysisInfo/ WonderFlowerNum Int32 Decides the amount of wonder seeds the course has. Example: 2.

Folders[edit | edit source]

  • None

Files[edit | edit source]

Filename Format Information