Talking Flower Messages: Difference between revisions

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(Added some more ID's from more levels (and sorted the new levels as well).)
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BP means a Brief Pause in between sentences, as a Talking Flower can say multiple sentences in one ID.
This page aims to document every Talking Flower Line that is used in this game. This page only documents the English lines of the game. When editing its '''<u>Dynamic</u>''' Parameters, the parameter <code>MessageList</code> is used to determine a text box a talking flower is going to say. It can be changed to a different value, in order to say a different line. Every message is typed exactly as is, including those with two lines of dialogue. BP means a Brief Pause in between sentences, as a Talking Flower can say multiple sentences in one ID.
 
{| class="wikitable sortable mw-collapsible" style="text-align: center; min-width: 180px"
Every message is typed exactly as is, including those with two lines of dialogue.
|+
{| class="wikitable sortable"
!MessageList ID
|+Welcome to the Flower Kingdom!
!English Message
!ID in Fushigi
!Level Example
!Message
|-
|-
|TL005
|<code>TL005</code>
|Onward and upward!
|Onward and upward!
|''Welcome to the Flower Kingdom!''
|-
|-
|
|
|
|
|}
|
{| class="wikitable sortable"
|+Piranha Plants on Parade
!ID in Fushigi
!Message
|-
|-
|TL009
|<code>TL009</code>
|Walking plants, huh?  
|Walking plants, huh?  
(BP)
(BP)
Almost as weird as
Almost as weird as
talking plants.
talking plants.
| rowspan="6" |''Piranha Plants on Parade''
|-
|-
|TL010
|<code>TL010</code>
|Wonder if you can
|Wonder if you can


get over there...
get over there...
|-
|-
|TL011
|<code>TL011</code>
|Ooh, that's a pretty flower.
|Ooh, that's a pretty flower.
|-
|-
|TL012
|<code>TL012</code>
|Ouch! (BP) Hey! (BP) Agh! (BP) Stop! (BP) I said stop!
|Ouch! (BP) Hey! (BP) Agh! (BP) Stop! (BP) I said stop!
|-
|-
|TL013
|<code>TL013</code>
|You don't see
|You don't see


that every day.
that every day.
|-
|-
|TL014
|<code>TL014</code>
|You should come
|You should come
back sometime.
back sometime.
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|
|
|
|
|}
| rowspan="7" |Ninji Jump Party
{| class="wikitable sortable"
|+Ninji Jump Party
!ID in Fushigi
!Message
|-
|-
|TL353
|<code>TL353</code>
|One...
|One...
|-
|-
|TL354
|<code>TL354</code>
|two...
|two...
|-
|-
|TL355
|<code>TL355</code>
|three...
|three...
|-
|-
|TL356
|<code>TL356</code>
|Jump!
|Jump!
|-
|-
|TL357
|<code>TL357</code>
|That's that...
|That's that...
|-
|-
|TL358
|<code>TL358</code>
|Yeah! (BP) Hah! (BP) Go! (BP) Woooo!
|Yeah! (BP) Hah! (BP) Go! (BP) Woooo!
|}
{| class="wikitable sortable"
|+Jewel-Block Cave
!ID in Fushigi
!Message
|-
|-
|
|
|
|
|
|-
|-
|TL450
|<code>TL450</code>
|*exhale*
|*exhale*
| rowspan="2" |Jewel-Block Cave
|-
|-
|TL451
|<code>TL451</code>
|I can finally talk again!  
|I can finally talk again!  
(BP)  
(BP)  
Not that I have anything to say.
Not that I have anything to say.
|-
|
|
|}
|}

Latest revision as of 00:16, 14 December 2024

This page aims to document every Talking Flower Line that is used in this game. This page only documents the English lines of the game. When editing its Dynamic Parameters, the parameter MessageList is used to determine a text box a talking flower is going to say. It can be changed to a different value, in order to say a different line. Every message is typed exactly as is, including those with two lines of dialogue. BP means a Brief Pause in between sentences, as a Talking Flower can say multiple sentences in one ID.

MessageList ID English Message Level Example
TL005 Onward and upward! Welcome to the Flower Kingdom!
TL009 Walking plants, huh?

(BP) Almost as weird as talking plants.

Piranha Plants on Parade
TL010 Wonder if you can

get over there...

TL011 Ooh, that's a pretty flower.
TL012 Ouch! (BP) Hey! (BP) Agh! (BP) Stop! (BP) I said stop!
TL013 You don't see

that every day.

TL014 You should come

back sometime.

Ninji Jump Party
TL353 One...
TL354 two...
TL355 three...
TL356 Jump!
TL357 That's that...
TL358 Yeah! (BP) Hah! (BP) Go! (BP) Woooo!
TL450 *exhale* Jewel-Block Cave
TL451 I can finally talk again!

(BP) Not that I have anything to say.