Filesystem/romfs/Stage/AreaParam: Difference between revisions
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The <code>AreaParam</code> Files consist of the Main Properties, and two sub nodes containing properties (<code>EnvPaletteSettings</code> and <code>SkinParam</code>). | The <code>AreaParam</code> Files consist of the Main Properties, and two sub nodes containing properties (<code>EnvPaletteSettings</code> and <code>SkinParam</code>). | ||
The <code>EnvPaletteSettings</code> | The <code>EnvPaletteSettings</code> has some of it's parameters under dictionaries: <code>WonderPaletteList</code> that decides the palette for Wonder Effects. <code>TransPaletteList</code> that decides the palette during transitions. <code>EventPaletteList</code> that decides the palette during events. It also has an array named <code>RhythmPatternSet</code>. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Main Properties | |+Main Properties | ||
!Parameter | !Position | ||
!Parameter | |||
!Type | !Type | ||
!Information | !Information | ||
!Example Data | !Example Data | ||
|- | |- | ||
|AreaParam/ | |||
|BackGroundAreaType | |BackGroundAreaType | ||
|String | |String | ||
| | | | ||
| | |Defaults to <code>Normal</code>. | ||
Examples: <code>None</code>, <code>Normal</code>, <code>WithScroll</code>, | |||
|- | |- | ||
|AreaParam/ | |||
|BadgeMedleyEquipBadgeId | |BadgeMedleyEquipBadgeId | ||
|String | |String | ||
| | | | ||
| | |Defaults to <code>Invalid</code>. | ||
Usually formatted as <code>BadgeIdXX</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|BgmInterlock | |BgmInterlock | ||
|Boolean | |Boolean | ||
| | | | ||
| | |Defaults to <code>False</code>. | ||
Examples: <code>True</code>, <code>False</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|BgmInterlockOfWonder | |BgmInterlockOfWonder | ||
|Boolean | |Boolean | ||
| | | | ||
| | |Defaults to <code>False</code>. | ||
Examples: <code>True</code>, <code>False</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|BgmString | |BgmString | ||
|String | |String | ||
| | | | ||
| | |Defaults to . | ||
|- | |- | ||
|AreaParam/ | |||
|BgmType | |BgmType | ||
|String | |String | ||
|Decides what background music will play during non-wonder gameplay. | |Decides what background music will play during non-wonder gameplay. | ||
|Usually formatted as <code> | |Defaults to <code>None</code>. | ||
Usually formatted as <code>CourseXX</code>, <code>WonderXX</code>, <code>WorldXX</code>, or <code>DemoXX</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|DynamicResolutionQuality | |DynamicResolutionQuality | ||
|String | |String | ||
| | | | ||
| | |Examples: <code>VeryLow</code>, <code>Low</code>, <code>High</code>. | ||
|- | |- | ||
|AreaParam/ | |||
|EnvSetName | |EnvSetName | ||
|String | |String | ||
| | | | ||
| | |Defaults to <code>Default</code>. | ||
Examples: <code>Default</code>, <code>WorldMap</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|EnvironmentSound | |EnvironmentSound | ||
|String | |String | ||
| | | | ||
| | |Defaults to <code>None</code>. | ||
Usually formatted as <code>Course_XXX</code>, except for some wind tracks that misspell Course as Cource. | |||
|- | |- | ||
|AreaParam/ | |||
|EnvironmentSoundEfx | |EnvironmentSoundEfx | ||
|String | |String | ||
| | | | ||
| | |Usually formatted as <code>CourseEnv_XXX</code>, or <code>WorldMap_XXXXX</code>. | ||
|- | |- | ||
|AreaParam/ | |||
|ExternalRhythmPatternSet | |ExternalRhythmPatternSet | ||
|String | |String | ||
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| | | | ||
|- | |- | ||
|AreaParam/ | |||
|ExternalSoundAsset | |ExternalSoundAsset | ||
|String | |String | ||
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| | | | ||
|- | |- | ||
|AreaParam/ | |||
|ExternalSoundEfx | |ExternalSoundEfx | ||
|String | |String | ||
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| | | | ||
|- | |- | ||
|AreaParam/ | |||
|IsInvisibleDeadLine | |IsInvisibleDeadLine | ||
|Boolean | |Boolean | ||
| | | | ||
| | |Defaults to <code>False</code>. | ||
Examples: <code>True</code>, <code>False</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|IsKoopaJr04Area | |IsKoopaJr04Area | ||
|Boolean | |Boolean | ||
|Presumably needed for sounds related to the fourth Bowser Jr fight. | |Presumably needed for sounds related to the fourth Bowser Jr fight. | ||
| | |Defaults to <code>False</code>. | ||
Examples: <code>True</code>, <code>False</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|IsNeedCallWaterInSE | |IsNeedCallWaterInSE | ||
|Boolean | |Boolean | ||
| | | | ||
| | |Defaults to <code>False</code>. | ||
Examples: <code>True</code>, <code>False</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|IsNotCallWaterEnvSE | |IsNotCallWaterEnvSE | ||
|Boolean | |Boolean | ||
| | | | ||
| | |Defaults to <code>True</code>. | ||
Examples: <code>True</code>, <code>False</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|IsResetMarkerFlag | |IsResetMarkerFlag | ||
|Boolean | |Boolean | ||
| | | | ||
| | |Defaults to <code>False</code>. | ||
Examples: <code>True</code>, <code>False</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|IsSetListenerCenter | |IsSetListenerCenter | ||
|Boolean | |Boolean | ||
| | | | ||
| | |Defaults to <code>False</code>. | ||
Examples: <code>True</code>, <code>False</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|IsVisibleOnlySameWonderPlayer | |IsVisibleOnlySameWonderPlayer | ||
|Boolean | |Boolean | ||
|Presumably related to wonder morphs, not sure what it does specifically. | |Presumably related to wonder morphs, not sure what it does specifically. | ||
| | |Defaults to <code>True</code>. | ||
Examples: <code>True</code>, <code>False</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|IsWaterArea | |IsWaterArea | ||
|Boolean | |Boolean | ||
|Decides whether a level is completely underwater or not. | |Decides whether a level is completely underwater or not. | ||
| | |Defaults to <code>False</code>. | ||
Examples: <code>True</code>, <code>False</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|PlayerRhythmJumpBadgeTiming | |PlayerRhythmJumpBadgeTiming | ||
|String | |String | ||
| | | | ||
| | |Defaults to <code>None</code>. | ||
|- | |- | ||
|AreaParam/ | |||
|PlayerRhythmJumpTiming | |PlayerRhythmJumpTiming | ||
|String | |String | ||
| | | | ||
| | |Defaults to <code>None</code>. | ||
|- | |- | ||
|AreaParam/ | |||
|RemotePlayerSEPriority | |RemotePlayerSEPriority | ||
| | |Int32 | ||
| | | | ||
|Example: <code>10</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|UseMetalicPlayerSoundAsset | |UseMetalicPlayerSoundAsset | ||
|Boolean | |Boolean | ||
|Presumably needed for metallic sounds during the metallic wonder morph. | |Presumably needed for metallic sounds during the metallic wonder morph. | ||
| | |Defaults to <code>False</code>. | ||
Examples: <code>True</code>, <code>False</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|WonderBgmEfx | |WonderBgmEfx | ||
|String | |String | ||
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| | | | ||
|- | |- | ||
|AreaParam/ | |||
|WonderBgmStartOffset | |WonderBgmStartOffset | ||
|Single | |Single | ||
|The starting offset for the wonder effects music, likely measured in seconds. | |The starting offset for the wonder effects music, likely measured in seconds. | ||
| | |Defaults to <code>0</code>. | ||
Example: <code>0.7</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|WonderBgmType | |WonderBgmType | ||
|String | |String | ||
|Decides what background music will play during a wonder effect. | |Decides what background music will play during a wonder effect. | ||
|Usually formatted as <code>WonderXX</code>. | |Defaults to <code>None</code>. | ||
Usually formatted as <code>WonderXX</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|WonderEnvironmentSound | |WonderEnvironmentSound | ||
|String | |String | ||
|Decides what type of wonder effect specific sound plays. | |Decides what type of wonder effect specific sound plays. | ||
| | |Defaults to <code>None</code>. | ||
Usually formatted as <code>Wonder_XXXXX</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|WonderEnvironmentSoundEfx | |WonderEnvironmentSoundEfx | ||
|String | |String | ||
| | | | ||
| | |Defaults to <code>None</code>. | ||
Usually formatted as <code>CourseEnv_XXX</code>, or <code>Wonder_XXXXX</code>. | |||
|- | |- | ||
|AreaParam/ | |||
|WonderSEKeyForTag | |WonderSEKeyForTag | ||
|String | |String | ||
| | | | ||
| | |Defaults to . | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|+EnvPaletteSettings | |+EnvPaletteSettings | ||
!Parameter | !Position | ||
!Parameter | |||
!Type | !Type | ||
!Information | !Information | ||
!Example Data | |||
|- | |- | ||
|AreaParam/EnvPaletteSettings/ | |||
|IntPaletteBaseName | |IntPaletteBaseName | ||
|String | |String | ||
| | |||
| | | | ||
|- | |- | ||
| | |AreaParam/EnvPaletteSettings/EventPaletteList | ||
|{EventPaletteList} | |||
|System.String | |||
|Decides the palette during events. | |||
|Usually formatted as <code>Work/Gyml/Gfx/EnvPaletteParam/XXXXX.game__gfx__EnvPaletteParam.gyml</code>. | |||
|- | |- | ||
| | |AreaParam/EnvPaletteSettings/TransPaletteList | ||
|{TransPaletteList} | |||
|System.String | |System.String | ||
| | |Decides the palette during transitions. | ||
|Usually formatted as <code>Work/Gyml/Gfx/EnvPaletteParam/XXXXX.game__gfx__EnvPaletteParam.gyml</code>. | |||
|- | |- | ||
| | |AreaParam/EnvPaletteSettings/WonderPaletteList | ||
|{WonderPaletteList} | |||
| | |||
|System.String | |System.String | ||
| | |Decides the palette during wonder effects. | ||
| | |Usually formatted as <code>Work/Gyml/Gfx/EnvPaletteParam/XXXXX.game__gfx__EnvPaletteParam.gyml</code>. | ||
| | |} | ||
{| class="wikitable" | |||
|+ExternalRhythmPatternSet | |||
!Position | |||
!Parameter | |||
!Type | |||
!Information | |||
!Example Data | |||
|- | |- | ||
| | |AreaParam/ExternalRhythmPatternSet/ | ||
|{ExternalRhythmPatternSet} | |||
|System.String | |System.String | ||
| | | | ||
|Usually formatted as <code>RhythmPatternSetXXX</code>. | |||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|+SkinParam | |+SkinParam | ||
!Parameter | !Position | ||
!Parameter | |||
!Type | !Type | ||
!Information | !Information | ||
!Example Data | |||
|- | |- | ||
|AreaParam/SkinParam/ | |||
|DisableBgUnitDecoA | |DisableBgUnitDecoA | ||
|Boolean | |Boolean | ||
| | | | ||
|Defaults to <code>False</code>. | |||
Examples: <code>True</code>, <code>False</code>. | |||
|- | |- | ||
|AreaParam/SkinParam/ | |||
|FieldA | |FieldA | ||
|String | |String | ||
| | |||
| | | | ||
|- | |- | ||
|AreaParam/SkinParam/ | |||
|FieldB | |FieldB | ||
|String | |String | ||
| | |||
| | | | ||
|- | |- | ||
|AreaParam/SkinParam/ | |||
|Object | |Object | ||
|String | |String | ||
| | |||
| | | | ||
|} | |} |
Latest revision as of 18:10, 19 November 2023
The AreaParam
contains all the files that decide an area's: music, environment, sound effects, water state, and background type. It shares the same naming scheme as the BancMapUnit
.
Parameters[edit | edit source]
The AreaParam
Files consist of the Main Properties, and two sub nodes containing properties (EnvPaletteSettings
and SkinParam
).
The EnvPaletteSettings
has some of it's parameters under dictionaries: WonderPaletteList
that decides the palette for Wonder Effects. TransPaletteList
that decides the palette during transitions. EventPaletteList
that decides the palette during events. It also has an array named RhythmPatternSet
.
Position | Parameter | Type | Information | Example Data |
---|---|---|---|---|
AreaParam/ | BackGroundAreaType | String | Defaults to Normal .
Examples: | |
AreaParam/ | BadgeMedleyEquipBadgeId | String | Defaults to Invalid .
Usually formatted as | |
AreaParam/ | BgmInterlock | Boolean | Defaults to False .
Examples: | |
AreaParam/ | BgmInterlockOfWonder | Boolean | Defaults to False .
Examples: | |
AreaParam/ | BgmString | String | Defaults to . | |
AreaParam/ | BgmType | String | Decides what background music will play during non-wonder gameplay. | Defaults to None .
Usually formatted as |
AreaParam/ | DynamicResolutionQuality | String | Examples: VeryLow , Low , High .
| |
AreaParam/ | EnvSetName | String | Defaults to Default .
Examples: | |
AreaParam/ | EnvironmentSound | String | Defaults to None .
Usually formatted as | |
AreaParam/ | EnvironmentSoundEfx | String | Usually formatted as CourseEnv_XXX , or WorldMap_XXXXX .
| |
AreaParam/ | ExternalRhythmPatternSet | String | ||
AreaParam/ | ExternalSoundAsset | String | ||
AreaParam/ | ExternalSoundEfx | String | ||
AreaParam/ | IsInvisibleDeadLine | Boolean | Defaults to False .
Examples: | |
AreaParam/ | IsKoopaJr04Area | Boolean | Presumably needed for sounds related to the fourth Bowser Jr fight. | Defaults to False .
Examples: |
AreaParam/ | IsNeedCallWaterInSE | Boolean | Defaults to False .
Examples: | |
AreaParam/ | IsNotCallWaterEnvSE | Boolean | Defaults to True .
Examples: | |
AreaParam/ | IsResetMarkerFlag | Boolean | Defaults to False .
Examples: | |
AreaParam/ | IsSetListenerCenter | Boolean | Defaults to False .
Examples: | |
AreaParam/ | IsVisibleOnlySameWonderPlayer | Boolean | Presumably related to wonder morphs, not sure what it does specifically. | Defaults to True .
Examples: |
AreaParam/ | IsWaterArea | Boolean | Decides whether a level is completely underwater or not. | Defaults to False .
Examples: |
AreaParam/ | PlayerRhythmJumpBadgeTiming | String | Defaults to None .
| |
AreaParam/ | PlayerRhythmJumpTiming | String | Defaults to None .
| |
AreaParam/ | RemotePlayerSEPriority | Int32 | Example: 10 .
| |
AreaParam/ | UseMetalicPlayerSoundAsset | Boolean | Presumably needed for metallic sounds during the metallic wonder morph. | Defaults to False .
Examples: |
AreaParam/ | WonderBgmEfx | String | ||
AreaParam/ | WonderBgmStartOffset | Single | The starting offset for the wonder effects music, likely measured in seconds. | Defaults to 0 .
Example: |
AreaParam/ | WonderBgmType | String | Decides what background music will play during a wonder effect. | Defaults to None .
Usually formatted as |
AreaParam/ | WonderEnvironmentSound | String | Decides what type of wonder effect specific sound plays. | Defaults to None .
Usually formatted as |
AreaParam/ | WonderEnvironmentSoundEfx | String | Defaults to None .
Usually formatted as | |
AreaParam/ | WonderSEKeyForTag | String | Defaults to . |
Position | Parameter | Type | Information | Example Data |
---|---|---|---|---|
AreaParam/EnvPaletteSettings/ | IntPaletteBaseName | String | ||
AreaParam/EnvPaletteSettings/EventPaletteList | {EventPaletteList} | System.String | Decides the palette during events. | Usually formatted as Work/Gyml/Gfx/EnvPaletteParam/XXXXX.game__gfx__EnvPaletteParam.gyml .
|
AreaParam/EnvPaletteSettings/TransPaletteList | {TransPaletteList} | System.String | Decides the palette during transitions. | Usually formatted as Work/Gyml/Gfx/EnvPaletteParam/XXXXX.game__gfx__EnvPaletteParam.gyml .
|
AreaParam/EnvPaletteSettings/WonderPaletteList | {WonderPaletteList} | System.String | Decides the palette during wonder effects. | Usually formatted as Work/Gyml/Gfx/EnvPaletteParam/XXXXX.game__gfx__EnvPaletteParam.gyml .
|
Position | Parameter | Type | Information | Example Data |
---|---|---|---|---|
AreaParam/ExternalRhythmPatternSet/ | {ExternalRhythmPatternSet} | System.String | Usually formatted as RhythmPatternSetXXX .
|
Position | Parameter | Type | Information | Example Data |
---|---|---|---|---|
AreaParam/SkinParam/ | DisableBgUnitDecoA | Boolean | Defaults to False .
Examples: | |
AreaParam/SkinParam/ | FieldA | String | ||
AreaParam/SkinParam/ | FieldB | String | ||
AreaParam/SkinParam/ | Object | String |
Folders[edit | edit source]
- None
Files[edit | edit source]
Filename | Format | Information |
---|---|---|
Course001_Main.game__stage__AreaParam.bgyml | BGYML | |
Course001_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course001_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course001_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course002_Main.game__stage__AreaParam.bgyml | BGYML | |
Course002_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course002_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course003_Main.game__stage__AreaParam.bgyml | BGYML | |
Course003_Sub.game__stage__AreaParam.bgyml | BGYML | |
Course004_Main.game__stage__AreaParam.bgyml | BGYML | |
Course004_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course005_Main.game__stage__AreaParam.bgyml | BGYML | |
Course005_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course006_Main.game__stage__AreaParam.bgyml | BGYML | |
Course007_Main.game__stage__AreaParam.bgyml | BGYML | |
Course007_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course007_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course007_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course008_Main.game__stage__AreaParam.bgyml | BGYML | |
Course008_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course008_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course009_Main.game__stage__AreaParam.bgyml | BGYML | |
Course009_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course009_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course009_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course010_Main.game__stage__AreaParam.bgyml | BGYML | |
Course010_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course012_Main.game__stage__AreaParam.bgyml | BGYML | |
Course012_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course012_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course013_Main.game__stage__AreaParam.bgyml | BGYML | |
Course013_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course014_Main.game__stage__AreaParam.bgyml | BGYML | |
Course014_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course014_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course014_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course015_Main.game__stage__AreaParam.bgyml | BGYML | |
Course015_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course015_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course015_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course015_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course016_Main.game__stage__AreaParam.bgyml | BGYML | |
Course016_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course016_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course017_Main.game__stage__AreaParam.bgyml | BGYML | |
Course017_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course017_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course017_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course018_Main.game__stage__AreaParam.bgyml | BGYML | |
Course018_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course019_Main.game__stage__AreaParam.bgyml | BGYML | |
Course019_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course020_Main.game__stage__AreaParam.bgyml | BGYML | |
Course021_Main.game__stage__AreaParam.bgyml | BGYML | |
Course021_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course022_Main.game__stage__AreaParam.bgyml | BGYML | |
Course022_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course023_Main.game__stage__AreaParam.bgyml | BGYML | |
Course023_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course023_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course024_Main.game__stage__AreaParam.bgyml | BGYML | |
Course024_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course024_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course025_Main.game__stage__AreaParam.bgyml | BGYML | |
Course025_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course025_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course026_Main.game__stage__AreaParam.bgyml | BGYML | |
Course026_Sub.game__stage__AreaParam.bgyml | BGYML | |
Course027_Main.game__stage__AreaParam.bgyml | BGYML | |
Course027_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course030_Main.game__stage__AreaParam.bgyml | BGYML | |
Course031_Main.game__stage__AreaParam.bgyml | BGYML | |
Course031_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course031_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course031_Sub5.game__stage__AreaParam.bgyml | BGYML | |
Course032_Main.game__stage__AreaParam.bgyml | BGYML | |
Course032_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course032_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course033_Main.game__stage__AreaParam.bgyml | BGYML | |
Course034_Main.game__stage__AreaParam.bgyml | BGYML | |
Course034_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course034_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course034_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course035_Main.game__stage__AreaParam.bgyml | BGYML | |
Course036_Main.game__stage__AreaParam.bgyml | BGYML | |
Course036_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course037_Main.game__stage__AreaParam.bgyml | BGYML | |
Course037_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course037_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course038_Main.game__stage__AreaParam.bgyml | BGYML | |
Course038_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course038_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course039_Main.game__stage__AreaParam.bgyml | BGYML | |
Course039_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course040_Main.game__stage__AreaParam.bgyml | BGYML | |
Course040_Sub5.game__stage__AreaParam.bgyml | BGYML | |
Course040_Sub6.game__stage__AreaParam.bgyml | BGYML | |
Course041_Main.game__stage__AreaParam.bgyml | BGYML | |
Course042_Main.game__stage__AreaParam.bgyml | BGYML | |
Course042_Sub02.game__stage__AreaParam.bgyml | BGYML | |
Course042_Sub03.game__stage__AreaParam.bgyml | BGYML | |
Course042_Sub05.game__stage__AreaParam.bgyml | BGYML | |
Course042_Sub06.game__stage__AreaParam.bgyml | BGYML | |
Course042_Sub07.game__stage__AreaParam.bgyml | BGYML | |
Course042_Sub09.game__stage__AreaParam.bgyml | BGYML | |
Course042_Sub10.game__stage__AreaParam.bgyml | BGYML | |
Course042_Sub11.game__stage__AreaParam.bgyml | BGYML | |
Course043_Main.game__stage__AreaParam.bgyml | BGYML | |
Course044_Main.game__stage__AreaParam.bgyml | BGYML | |
Course044_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course044_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course046_Main.game__stage__AreaParam.bgyml | BGYML | |
Course046_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course046_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course046_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course047_Main.game__stage__AreaParam.bgyml | BGYML | |
Course047_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course047_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course047_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course048_Main.game__stage__AreaParam.bgyml | BGYML | |
Course048_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course048_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course049_Main.game__stage__AreaParam.bgyml | BGYML | |
Course049_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course049_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course049_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course049_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course050_Main.game__stage__AreaParam.bgyml | BGYML | |
Course050_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course050_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course050_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course050_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course051_Main.game__stage__AreaParam.bgyml | BGYML | |
Course051_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course051_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course052_Main.game__stage__AreaParam.bgyml | BGYML | |
Course052_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course052_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course052_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course052_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course052_Sub5.game__stage__AreaParam.bgyml | BGYML | |
Course052_Sub6.game__stage__AreaParam.bgyml | BGYML | |
Course053_Main.game__stage__AreaParam.bgyml | BGYML | |
Course053_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course053_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course054_Main.game__stage__AreaParam.bgyml | BGYML | |
Course054_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course054_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course055_Main.game__stage__AreaParam.bgyml | BGYML | |
Course055_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course055_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course056_Main.game__stage__AreaParam.bgyml | BGYML | |
Course056_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course056_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course056_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course057_Main.game__stage__AreaParam.bgyml | BGYML | |
Course057_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course057_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course057_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course057_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course058_Main.game__stage__AreaParam.bgyml | BGYML | |
Course058_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course059_Main.game__stage__AreaParam.bgyml | BGYML | |
Course059_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course061_Main.game__stage__AreaParam.bgyml | BGYML | |
Course061_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course061_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course061_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course061_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course062_Main.game__stage__AreaParam.bgyml | BGYML | |
Course062_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course062_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course063_Main.game__stage__AreaParam.bgyml | BGYML | |
Course063_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course064_Main.game__stage__AreaParam.bgyml | BGYML | |
Course064_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course064_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course100_Main.game__stage__AreaParam.bgyml | BGYML | |
Course100_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course100_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course100_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course101_Main.game__stage__AreaParam.bgyml | BGYML | |
Course101_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course101_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course102_Main.game__stage__AreaParam.bgyml | BGYML | |
Course102_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course102_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course150_Main.game__stage__AreaParam.bgyml | BGYML | |
Course150_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course150_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course150_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course151_Main.game__stage__AreaParam.bgyml | BGYML | |
Course151_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course151_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course152_Main.game__stage__AreaParam.bgyml | BGYML | |
Course152_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course152_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course153_Main.game__stage__AreaParam.bgyml | BGYML | |
Course153_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course153_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course200_Course.game__stage__AreaParam.bgyml | BGYML | |
Course201_Course.game__stage__AreaParam.bgyml | BGYML | |
Course202_Course.game__stage__AreaParam.bgyml | BGYML | |
Course250_Main.game__stage__AreaParam.bgyml | BGYML | |
Course250_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course250_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course250_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course250_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course251_Main.game__stage__AreaParam.bgyml | BGYML | |
Course251_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course251_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course251_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course251_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course252_Main.game__stage__AreaParam.bgyml | BGYML | |
Course252_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course252_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course252_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course252_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course252_Sub5.game__stage__AreaParam.bgyml | BGYML | |
Course253_Main.game__stage__AreaParam.bgyml | BGYML | |
Course253_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course253_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course253_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course253_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course253_Sub5.game__stage__AreaParam.bgyml | BGYML | |
Course254_Main.game__stage__AreaParam.bgyml | BGYML | |
Course254_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course254_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course254_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course254_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course255_Main.game__stage__AreaParam.bgyml | BGYML | |
Course255_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course255_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course255_Sub3.game__stage__AreaParam.bgyml | BGYML | |
Course255_Sub4.game__stage__AreaParam.bgyml | BGYML | |
Course255_Sub5.game__stage__AreaParam.bgyml | BGYML | |
Course255_Sub6.game__stage__AreaParam.bgyml | BGYML | |
Course290_Main.game__stage__AreaParam.bgyml | BGYML | |
Course290_Sub.game__stage__AreaParam.bgyml | BGYML | |
Course300_Main.game__stage__AreaParam.bgyml | BGYML | |
Course301_Course.game__stage__AreaParam.bgyml | BGYML | |
Course302_Main.game__stage__AreaParam.bgyml | BGYML | |
Course303_Course.game__stage__AreaParam.bgyml | BGYML | |
Course304_Course.game__stage__AreaParam.bgyml | BGYML | |
Course305_Course.game__stage__AreaParam.bgyml | BGYML | |
Course306_Course.game__stage__AreaParam.bgyml | BGYML | |
Course307_Course.game__stage__AreaParam.bgyml | BGYML | |
Course308_Course.game__stage__AreaParam.bgyml | BGYML | |
Course309_Course.game__stage__AreaParam.bgyml | BGYML | |
Course310_Main.game__stage__AreaParam.bgyml | BGYML | |
Course310_Sub.game__stage__AreaParam.bgyml | BGYML | |
Course311_Main.game__stage__AreaParam.bgyml | BGYML | |
Course311_Sub.game__stage__AreaParam.bgyml | BGYML | |
Course312_Course.game__stage__AreaParam.bgyml | BGYML | |
Course313_Course.game__stage__AreaParam.bgyml | BGYML | |
Course314_Course.game__stage__AreaParam.bgyml | BGYML | |
Course315_Course.game__stage__AreaParam.bgyml | BGYML | |
Course316_Course.game__stage__AreaParam.bgyml | BGYML | |
Course317_Main.game__stage__AreaParam.bgyml | BGYML | |
Course317_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course317_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course318_Course.game__stage__AreaParam.bgyml | BGYML | |
Course319_Course.game__stage__AreaParam.bgyml | BGYML | |
Course400_Course.game__stage__AreaParam.bgyml | BGYML | |
Course401_Course.game__stage__AreaParam.bgyml | BGYML | |
Course402_Course.game__stage__AreaParam.bgyml | BGYML | |
Course403_Course.game__stage__AreaParam.bgyml | BGYML | |
Course404_Course.game__stage__AreaParam.bgyml | BGYML | |
Course404_Main.game__stage__AreaParam.bgyml | BGYML | |
Course404_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course405_Course.game__stage__AreaParam.bgyml | BGYML | |
Course406_Course.game__stage__AreaParam.bgyml | BGYML | |
Course407_Course.game__stage__AreaParam.bgyml | BGYML | |
Course408_Course.game__stage__AreaParam.bgyml | BGYML | |
Course409_Course.game__stage__AreaParam.bgyml | BGYML | |
Course409_Main.game__stage__AreaParam.bgyml | BGYML | |
Course409_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course409_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course410_Course.game__stage__AreaParam.bgyml | BGYML | |
Course411_Course.game__stage__AreaParam.bgyml | BGYML | |
Course412_Course.game__stage__AreaParam.bgyml | BGYML | |
Course413_Course.game__stage__AreaParam.bgyml | BGYML | |
Course414_Course.game__stage__AreaParam.bgyml | BGYML | |
Course415_Course.game__stage__AreaParam.bgyml | BGYML | |
Course416_Course.game__stage__AreaParam.bgyml | BGYML | |
Course417_Course.game__stage__AreaParam.bgyml | BGYML | |
Course418_Course.game__stage__AreaParam.bgyml | BGYML | |
Course450_Main.game__stage__AreaParam.bgyml | BGYML | |
Course450_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course451_Main.game__stage__AreaParam.bgyml | BGYML | |
Course451_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course452_Course.game__stage__AreaParam.bgyml | BGYML | |
Course453_Course.game__stage__AreaParam.bgyml | BGYML | |
Course460_Course.game__stage__AreaParam.bgyml | BGYML | |
Course500_Course.game__stage__AreaParam.bgyml | BGYML | |
Course500_Main.game__stage__AreaParam.bgyml | BGYML | |
Course500_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course510_Course.game__stage__AreaParam.bgyml | BGYML | |
Course520_Course.game__stage__AreaParam.bgyml | BGYML | |
Course530_Course.game__stage__AreaParam.bgyml | BGYML | |
Course531_Course.game__stage__AreaParam.bgyml | BGYML | |
Course540_Main.game__stage__AreaParam.bgyml | BGYML | |
Course540_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course550_Course.game__stage__AreaParam.bgyml | BGYML | |
Course551_Course.game__stage__AreaParam.bgyml | BGYML | |
Course560_Main.game__stage__AreaParam.bgyml | BGYML | |
Course560_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course561_Course.game__stage__AreaParam.bgyml | BGYML | |
Course562_Course.game__stage__AreaParam.bgyml | BGYML | |
Course563_Course.game__stage__AreaParam.bgyml | BGYML | |
Course590_Course.game__stage__AreaParam.bgyml | BGYML | |
Course850_Main.game__stage__AreaParam.bgyml | BGYML | |
Course850_Sub01.game__stage__AreaParam.bgyml | BGYML | |
Course851_Main.game__stage__AreaParam.bgyml | BGYML | |
Course852_Main.game__stage__AreaParam.bgyml | BGYML | |
Course852_Sub01.game__stage__AreaParam.bgyml | BGYML | |
Course853_Main.game__stage__AreaParam.bgyml | BGYML | |
Course854_Main.game__stage__AreaParam.bgyml | BGYML | |
Course854_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course855_Main.game__stage__AreaParam.bgyml | BGYML | |
Course856_Main.game__stage__AreaParam.bgyml | BGYML | |
Course857_Main.game__stage__AreaParam.bgyml | BGYML | |
Course858_Main.game__stage__AreaParam.bgyml | BGYML | |
Course859_Mian.game__stage__AreaParam.bgyml | BGYML | |
Course859_Sub01.game__stage__AreaParam.bgyml | BGYML | |
Course859_Sub02.game__stage__AreaParam.bgyml | BGYML | |
Course859_Sub03.game__stage__AreaParam.bgyml | BGYML | |
Course859_Sub04.game__stage__AreaParam.bgyml | BGYML | |
Course859_Sub05.game__stage__AreaParam.bgyml | BGYML | |
Course859_Sub06.game__stage__AreaParam.bgyml | BGYML | |
Course859_Sub07.game__stage__AreaParam.bgyml | BGYML | |
Course859_Sub08.game__stage__AreaParam.bgyml | BGYML | |
Course859_Sub09.game__stage__AreaParam.bgyml | BGYML | |
Course900_Main.game__stage__AreaParam.bgyml | BGYML | |
Course900_Sub1.game__stage__AreaParam.bgyml | BGYML | |
Course900_Sub2.game__stage__AreaParam.bgyml | BGYML | |
Course901_Main.game__stage__AreaParam.bgyml | BGYML | |
Course902_Course.game__stage__AreaParam.bgyml | BGYML | |
Course903_Course.game__stage__AreaParam.bgyml | BGYML | |
Course904_Course.game__stage__AreaParam.bgyml | BGYML | |
Course905_Course.game__stage__AreaParam.bgyml | BGYML | |
Course906_Course.game__stage__AreaParam.bgyml | BGYML | |
Course907_Course.game__stage__AreaParam.bgyml | BGYML | |
World001.game__stage__AreaParam.bgyml | BGYML | |
World002.game__stage__AreaParam.bgyml | BGYML | |
World003.game__stage__AreaParam.bgyml | BGYML | |
World004.game__stage__AreaParam.bgyml | BGYML | |
World005.game__stage__AreaParam.bgyml | BGYML | |
World006.game__stage__AreaParam.bgyml | BGYML | |
World007.game__stage__AreaParam.bgyml | BGYML | |
World008.game__stage__AreaParam.bgyml | BGYML | |
World009.game__stage__AreaParam.bgyml | BGYML | |
WorldEnding.game__stage__AreaParam.bgyml | BGYML |