Morphs: Difference between revisions

From WonderWiki
Jump to navigation Jump to search
(fixed grammar)
(Made a few corrections and added the rest (scraped the information from the games files using a script))
Line 11: Line 11:
!MorphID
!MorphID
!MorphType
!MorphType
|-
|Goomba
|1?
|Kuribo
|-
|-
|Wubba
|Wubba
|2?
|1
|Slime
|Slime
|-
|Spike ball
|2
|Ball
|-
|-
|Balloon
|Balloon
|3
|3
|BalloonKiller
|BalloonKiller
|-
|Goomba
|4
|Kuribo
|-
|Puffy Lift
|5
|SinkBlock
|-
|Hoppycat
|6
|Hoppin
|-
|Sproing
|7
|Biyon
|}
|}

Revision as of 11:53, 19 November 2023

In Super Mario Bros. Wonder, there are morphs, that are Wonder Effects where the player transforms into something, such as a balloon or a Goomba. Here you can see what you need to change to get them to work in your own level.

Morph is what it is.

MorphID is the number that you need to set for MorphPlayerType in the WonderTag.

MorphType is the string for in the CourseInfo.

Morph MorphID MorphType
Wubba 1 Slime
Spike ball 2 Ball
Balloon 3 BalloonKiller
Goomba 4 Kuribo
Puffy Lift 5 SinkBlock
Hoppycat 6 Hoppin
Sproing 7 Biyon