CameraAreaSignal.pack.zs: Difference between revisions

From WonderWiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
 
Line 1: Line 1:
== Properties ==
{{UnderConstruction}}
{| class="wikitable"
The <code>CameraAreaSignal</code> actor is a [[CameraAreas|Camera Area]] that is activated via a basic signal.
|+
!Parameter
!Type
!Information
|-
|ScrollUpDownType
|int
|'''Affects vertical screen scroll based on the used value:'''


0: Keeps the player at about the top half of the screen
== Dynamic Properties ==
 
This actor has properties common amongst all other [[CameraAreas#Shared Dynamic Properties|Camera Areas]].
1: Keeps the player in about the middle third of screen
 
2: Keeps the Player at about the bottom half of the screen
 
7: Middle ground between 1 & 2, keeping the player in approximately the bottom 2/3s of the screen
|}

Latest revision as of 21:29, 16 December 2023

This page is still under construction.

The CameraAreaSignal actor is a Camera Area that is activated via a basic signal.

Dynamic Properties[edit | edit source]

This actor has properties common amongst all other Camera Areas.