ObjectGoalPole

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Revision as of 10:43, 7 October 2024 by 219.104.132.8 (talk)
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As the name suggests, this is the goal Actor placed at the end of Level.

Dynamic Parameters

Parameter Information Example
GoalParam GoalType 0 is set to Normal Goal, 1 is set to Secret Goal or Fake Goal
ExportedScaleX Specify Width Basically use 1.
ExportedScaleY Specify Length The basic one is 10, but you can change the length of the pole by changing this parameter
ExportedScaleZ Specify Depth Basically use 1.

Properly Link Set Up

Reference Link

EventItemWonderFlowerGoalDemo

ObjectGoalDemoNPCPrince

ObjectGoalDemoNpc

Delete Link

AirWallRight