CameraAreas

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This page is still under construction.

The CameraArea actors affect the position of the camera and the area it is allowed to move within.

The active area is the one the player most recently entered.

The player will die when moving past the bottom of the active area without entering another CameraArea actor.

Actors

All of the actors use the Dynamic parameter in the Bcett file format.

Actor Information
CameraArea.pack.zs A normal camera area
CameraAreaSignal.pack.zs A camera area activated via a signal
CameraAreaPlacement.pack.zs
CameraAreaConditional.pack.zs

Shared Dynamic Properties

For unique properties, see each actor's page.

withScrollAreaInfo

Parameter Information Example
scrollVBoundaryUP The vertical offset of the top of the camera's scroll margin.
scrollVBoundaryDOWN The vertical offset of the bottom of the camera's scroll margin.
scrollVBoundaryUPwonder The scrollVBoundaryUP during a wonder effect.
scrollVBoundaryDOWNwonder The scrollVBoundaryDOWN during a wonder effect.
scrollVBoundaryUPhighJump The scrollVBoundaryUP while swimming.
scrollVBoundaryDOWNhighJump The scrollVBoundaryDOWN while swimming.
scrollVBoundaryUPWaterWonder The scrollVBoundaryUP while swimming during a wonder effect.
scrollVBoundaryDOWNWaterWonder The scrollVBoundaryDOWN while swimming during a wonder effect.
scrollVBoundaryUPVineMove The scrollVBoundaryUP while climbing a vine.
scrollVBoundaryDOWNVineMove The scrollVBoundaryDOWN while climbing a vine.
ScrollUpDownType Sets the camera's vertical scroll margins, the camera scrolling when the player reaches the edge of these margins.

This will keep the player with a certain part of the screen based on the value provided.

Possible Values:

0: The top half of the screen

1: The middle third of screen

2: The bottom half of the screen

3:

4:

7: The bottom 2/3s of the screen, a middle ground between 1 & 2

8: The exact middle of the screen

9: 1/4 of the screen down from the middle

10: 1/4 of the screen up from the middle

ScrollUpDownTypeWonder The ScrollUpDownType during a wonder effect.
ScrollUpDownTypeHighJump The ScrollUpDownType while swimming.
ScrollUpDownTypeWoenderInWater The ScrollUpDownType while swimming during a wonder effect.
ScrollUpDownTypeVineMove The ScrollUpDownType while climbing a vine.
PreferredDir
LRWidePat

CameraArea

Parameter Information Example
validSeamlessNextGoTo Example: true or false