MSBT
The MSBT (Message Studio Binary Text) file format holds text entries for the game with some optional metadata tags mixed in.
This is a common format in many Nintendo games, and has not changed in Wonder, as such documentation on the format can be found in existing documentation such as the Mario Kart 8 Wiki MSBT page.
Tags
MSBT supports the insertion of arbitrary special "tags" in the middle of text entries, while such tags have a generic standard format which doesn't change and is parseable by any MSBT tool, the *meaning* attributed to such tags is game-specific. The below table aims to document the game-specific behavior of Wonder's MSBT tags.
VERY WIP!!! Yes this table is a mess right now it will be tidied up whenever just leave it be its just an info dump for now.
Tag | Description | Arg 1 | Arg 2 | Arg 3 | Arg 4 |
---|---|---|---|---|---|
n0.3 | Color Formatter | (int8) Color ID
0x00 = Blue 0x01 = Purple 0x02 = Gray 0x03 = Yellow 0x04 = Light Red 0x05 = Green 0x06 = Pink 0x07 = Orange 0x08 = Light Yellow 0x09 = Light Blue 0x0A = Pink (again?) 0x0B = Dark Pink 0x0C = Lime 0x0D = Light Red (again?) 0x0E = Light Yellow (again?) 0x0F = Cyan 0x10 = Aqua 0x11 = Light Yellow (again?) 0x12 = Yellow (again?)* 0x13 = Light Purple (...maybe more, untested) 0xFF = Reset |
(?)
0xFF = Reset |
||
n10.7 | Number Formatter | (int8) Padding amount | (int8) ID (?) | (bool) Padding enabled | (?) |
n10.14 | Controller Button Icons (?) | (int8) Icon ID
0x00 = Up 0x01 = Down 0x02 = Left 0x03 = Right 0x04 = A 0x05 = B 0x06 = X 0x07 = Y 0x08 = L 0x09 = R 0x0A = ZL 0x0B = ZR 0x0C = + 0x0D = - 0x0E = LStick 0x0F = Up-Right (...probably more just not yet tested) |
0xCD (?) | ||
n10.15 | Mapped Controller Button Icons (?) | (int8) Icon ID
0x00 = B 0x01 = A 0x02 = X 0x03 = Y 0x04 = LStick/ZL 0x05 = Press R/Press ZR 0x06 = LStick/ZL (?) |
0xCD (?) | ||
n10.24 | Action-mapped Button Icons | (int8) Action ID
0x00 = Dash 0x01 = Jump 0x02 = Item 0x03 = Greet 0x04 = Ground Pound 0x05 = Right Triggers (?) 0x06 = Left Triggers (?) |
(int8) Controller Type
0x00 = Vertical Joycons (VLR) 0x01 = Horizontal Joycon (HLR) |