Filesystem/romfs/Font
< Filesystem | romfs
The Font
folder holds all of the fonts used for the game. Each file is a BFARC (Binary caFe Archive) file compressed with the ZSTD format, which then hold several fonts of different types and formats within.
The Chinese, Korean and Taiwanese archives are entire replacements and not additions to the "base" archive, they contain duplicates of even fonts that needed no changes for those languages, such as the PictureFont.
The archives contain the following contents:
- scft, aka Scalable Font, with BFOTF (Binary Cafe OpenType Font) files
- fcpx, aka Composite Font, with BFCPX (Binary Font Composite) files
- font, aka Raster Font, with BFFNT (Binary Cafe Font) files
Folders[edit | edit source]
- None.
Files[edit | edit source]
Filename | Format | Information |
---|---|---|
Font.Nin_NX_NVN.bfarc.zs | BFARC | The default set of fonts for most regions |
Font_CNzh.Nin_NX_NVN.bfarc.zs | BFARC | A copy of the default font archive with a Chinese font called "Founder Zhenghei Rui" that replaces some UI fonts. |
Font_KRko.Nin_NX_NVN.bfarc.zs | BFARC | A copy of the default font archive with a Korean font called "KoreanSWGI" that replaces some UI fonts. |
Font_TWzh.Nin_NX_NVN.bfarc.zs | BFARC | A copy of the default font archive with a Taiwanese font called "Founder Lanting" and another font apparently from Dynacomware internally named DFPT_C7_Subset or DFPT_C5_Subset. |