Rail Types

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Super Mario Bros. Wonder uses rails for certain movement of plattforms, and enemies. It binds an object which has a destination from A to B. It also can be used to create for instance circled tracks for a moving plattform. It also have different types of rails. In this page, you will see documentation about every exisiting rail type in this game.

Rail Type Explanation Example
Default
NextToGo
CRing
Scroll
SectionFrame
ShabonMove
SwitchON
SwitchOFF