Level Actors
This page documents every actor necassary for level design in Super Mario Bros. Wonder. For instance, you can see which block types there are, which enemies the game has to offer, and many more actors.
Level Essentials
Those actors below are the basics of level creation in Super Mario Bros. Wonder.
Name / Small Description of Actor | Actor | Examples |
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Player Spawn | PlayerLocator | Every Level needs this actor because it spawns the player in the level. |
Camera of the Level | CameraArea | Every Level uses this actor to display the level are via a camera. There are also some different variants of CameraArea that can be found on its individual page.
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Teleport to Next Area | AreaNextGoTo | Many levels use this actor, in order to transport into a different area. This actor can be used for pipes, for instances. |
”Pop Up“ Actor Spawner | PopUpTag | This actor is used to spawn enemies from a pipe for instance. |
Talking Flower | ObjectTalkingFlower | In each level, there is one Talking Flower. A speaking flower which guides trough the adventure of this game. It also has multiple types, which are documented on ints individual page. |
These actors below are necassary to finish a level. There are different types of finishing a level.
Name / Small Description of Actor | Actor | Examples |
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