SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
LiveActor
ActorStateBase.cpp
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#include "Game/LiveActor/ActorStateBase.hpp"
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bool
ActorStateBaseInterface::update() {
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updateNerve();
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if
(mIsDead) {
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return
true
;
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}
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control();
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return
false
;
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}
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