SMG-Decomp
A decompilation of Super Mario Galaxy 1
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AlreadyDoneFlagInGalaxy.hpp
1#pragma once
2
3#include "Game/Util.hpp"
4#include <revolution.h>
5
7public:
9
10 void clear();
11 void init(const char *, s32, s32);
12 bool isEqual(const AlreadyDoneInfo &) const;
13 void set(bool);
14
15 u16 _0;
16 u16 _2;
17 u16 _4;
18};
19
21public:
23
24 void clear();
25 u32 setupFlag(const char *, const JMapInfoIter &, u32 *);
26
27 AlreadyDoneInfo* mDoneInfos; // _0
28 int mNumInfos; // _4
29 u32 _8; // _8
30};