SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
System
AlreadyDoneFlagInGalaxy.hpp
1
#pragma once
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#include "Game/Util.hpp"
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#include <revolution.h>
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class
AlreadyDoneInfo
{
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public
:
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AlreadyDoneInfo
();
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void
clear();
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void
init(
const
char
*, s32, s32);
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bool
isEqual(
const
AlreadyDoneInfo
&)
const
;
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void
set(
bool
);
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u16 _0;
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u16 _2;
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u16 _4;
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};
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class
AlreadyDoneFlagInGalaxy
{
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public
:
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AlreadyDoneFlagInGalaxy
(
int
);
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void
clear();
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u32 setupFlag(
const
char
*,
const
JMapInfoIter
&, u32 *);
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AlreadyDoneInfo
* mDoneInfos;
// _0
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int
mNumInfos;
// _4
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u32 _8;
// _8
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};
AlreadyDoneFlagInGalaxy
Definition
AlreadyDoneFlagInGalaxy.hpp:20
AlreadyDoneInfo
Definition
AlreadyDoneFlagInGalaxy.hpp:6
JMapInfoIter
Definition
JMapInfo.hpp:16
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