SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
include
Game
AreaObj
AreaObjFollower.hpp
1
#pragma once
2
3
#include "Game/AreaObj/AreaObj.hpp"
4
#include "Game/Util/BaseMatrixFollowTargetHolder.hpp"
5
#include "Game/Util.hpp"
6
7
class
AreaObjFollower
:
public
BaseMatrixFollower
{
8
public
:
9
AreaObjFollower
(
AreaObj
*,
const
JMapInfoIter
&);
10
11
virtual
void
update();
12
13
TPos3f mFollowMtx;
// _14
14
AreaObj
* mObj;
// _44
15
};
16
17
namespace
MR {
18
bool
addBaseMatrixFollowerAreaObj(
AreaObj
*,
const
JMapInfoIter
&);
19
};
AreaObjFollower
Definition
AreaObjFollower.hpp:7
AreaObj
Definition
AreaObj.hpp:10
BaseMatrixFollower
Definition
BaseMatrixFollowTargetHolder.hpp:28
JMapInfoIter
Definition
JMapInfo.hpp:16
Generated by
1.10.0