SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
MapObj
AstroOverlookObj.hpp
1
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class
AstroOverlookObj
:
public
LiveActor
{
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public
:
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AstroOverlookObj
(
const
char
*);
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virtual
~AstroOverlookObj
();
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virtual
void
control();
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u8 _8C;
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};
AstroOverlookObj
Definition
AstroOverlookObj.hpp:5
LiveActor
The basis of a drawable actor that can contain states (see: Nerve)
Definition
LiveActor.hpp:24
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1.10.0