SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
Util
BitArray.hpp
1
#pragma once
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#include <revolution.h>
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namespace
MR {
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class
BitArray
{
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public
:
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BitArray
(
int
);
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bool
isOn(
int
)
const
;
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void
set(
int
,
bool
);
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u8* mArray;
// _0
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int
mArraySize;
// _4
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};
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};
MR::BitArray
Definition
BitArray.hpp:7
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1.10.0