SMG-Decomp
A decompilation of Super Mario Galaxy 1
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BitArray.hpp
1#pragma once
2
3#include <revolution.h>
4
5namespace MR {
6
7 class BitArray {
8 public:
9 BitArray(int);
10
11 bool isOn(int) const;
12 void set(int, bool);
13
14
15 u8* mArray; // _0
16 int mArraySize; // _4
17 };
18};