SMG-Decomp
A decompilation of Super Mario Galaxy 1
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BothDirList.hpp
1#pragma once
2
3#include <revolution.h>
4
5namespace MR {
6
7 class BothDirPtrList;
8
10 public:
11 BothDirPtrLink(void *);
13
14 void* mPtr; // _0
15 BothDirPtrList* mPtrList; // _4
16 u32 _8;
17 u32 _C;
18 };
19
21 public:
22 BothDirPtrList(bool);
23
24 void initiate();
25 void setFirst(MR::BothDirPtrLink *);
26 bool append(MR::BothDirPtrLink *);
27 bool remove(MR::BothDirPtrLink *);
28
31 u32 _8;
32 };
33
34 template<class T>
35 class BothDirList : public BothDirPtrList {
36 public:
37 inline BothDirList() : BothDirPtrList() {
38
39 }
40
41 ~BothDirList() {
42
43 }
44 };
45};