SMG-Decomp
A decompilation of Super Mario Galaxy 1
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BrightObj.hpp
1#pragma once
2
3#include "JSystem/JGeometry.hpp"
4
5class BrightInfo {
6public:
8
9 void endRead();
10 void reset();
11
12 u32 _0;
13 u32 _4;
14 TVec2f mBrightnessCenter[3]; // _8
15 TVec2f mRealCenter[3]; // _20
16 f32 mBright[3]; // _38
17};
18
20public:
22
23 TVec3f mPosition[2]; // _0
24 f32 mRadius[2]; // _18
25};
26
28public:
30
31 TMtx34f mViewMtx[2]; // _0
32 Mtx44 mProjectionMtx[2]; // _60
33 TVec3f mCameraDir[2]; // _E0
34 TVec3f mCameraPos[2]; // _F8
35};