SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
MapObj
BrightObj.hpp
1
#pragma once
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#include "JSystem/JGeometry.hpp"
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class
BrightInfo
{
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public
:
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BrightInfo
();
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void
endRead();
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void
reset();
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u32 _0;
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u32 _4;
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TVec2f mBrightnessCenter[3];
// _8
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TVec2f mRealCenter[3];
// _20
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f32 mBright[3];
// _38
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};
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class
BrightDrawInfo
{
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public
:
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BrightDrawInfo
();
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TVec3f mPosition[2];
// _0
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f32 mRadius[2];
// _18
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};
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class
BrightCamInfo
{
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public
:
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BrightCamInfo
();
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TMtx34f mViewMtx[2];
// _0
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Mtx44 mProjectionMtx[2];
// _60
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TVec3f mCameraDir[2];
// _E0
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TVec3f mCameraPos[2];
// _F8
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};
BrightCamInfo
Definition
BrightObj.hpp:27
BrightDrawInfo
Definition
BrightObj.hpp:19
BrightInfo
Definition
BrightObj.hpp:5
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