1#include "Game/Camera/CameraAnim.hpp"
2#include "Game/Camera/CameraParamChunk.hpp"
3#include "Game/Camera/CamTranslatorAnim.hpp"
9 camera->setParam(
reinterpret_cast<unsigned char *
>(pChunk->mGeneralParam->mNum1), pChunk->mGeneralParam->mDist);
12Camera *CamTranslatorAnim::CamTranslatorAnim::getCamera()
const {
17 return CameraAnim::getAnimFrame(
reinterpret_cast<unsigned char *
>(pChunk->mGeneralParam->mNum1));