1#include "Game/Camera/CameraParamChunk.hpp"
2#include "Game/Camera/CamTranslatorTower.hpp"
13 angle.x = general->mAngleB;
14 angle.y = 3.1415927f * (1.0f - general->mAngleA) * 0.5f;
15 dist = general->mDist;
19 camera->mWPoint.set(general->mWPoint);
20 camera->mAxis.set(general->mAxis);
22 camera->mAngleB = angle.x;
23 camera->mAngleA = angle.y;
27Camera *CamTranslatorTower::getCamera()
const {