1#include "Game/Camera/CameraParamChunk.hpp"
2#include "Game/Camera/CamTranslatorTripodBoss.hpp"
11 up.y = general->mUp.y;
12 up.x = general->mUp.x;
13 dist = general->mDist;
17 camera->mWPoint.set(general->mWPoint);
18 camera->mAxis.set(general->mAxis);
20 camera->mAngleB = up.x;
21 camera->mAngleA = up.y;
22 camera->upZ = general->mUp.z;
25Camera *CamTranslatorTripodBoss::getCamera()
const {