SMG-Decomp
A decompilation of Super Mario Galaxy 1
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CamTranslatorWaterPlanet.cpp
1#include "Game/Camera/CameraParamChunk.hpp"
2#include "Game/Camera/CamTranslatorWaterPlanet.hpp"
3
4CamTranslatorWaterPlanet::CamTranslatorWaterPlanet(CameraWaterPlanet *pCamera) {
5 mCamera = pCamera;
6}
7
8void CamTranslatorWaterPlanet::setParam(const CameraParamChunk *pChunk) {
9 CameraGeneralParam *general = pChunk->mGeneralParam;
10
11 f32 axisX;
12 f32 axisY;
13 f32 angleA;
14
15 angleA = general->mAngleA;
16 axisY = general->mAxis.y;
17 axisX = general->mAxis.x;
18
19 CameraWaterPlanet *camera = mCamera;
20
21 camera->mAxisX = axisX;
22 camera->mAxisY = axisY;
23 camera->mAngleA = angleA;
24}
25
26Camera *CamTranslatorWaterPlanet::getCamera() const {
27 return mCamera;
28}