SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
Camera
CameraDPD.cpp
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#include "Game/Camera/CameraDPD.hpp"
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#include "Game/Camera/CamTranslatorDPD.hpp"
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CameraDPD::CameraDPD(
const
char
*pName) :
Camera
(pName) {
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_4C = 0.0f;
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_50 = 0.0f;
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_54 = 0.0f;
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_58 = 0.0f;
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_5C = 0.0f;
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_90 =
true
;
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_94 = 0;
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mDist = 0.0f;
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_9C = 40.0f;
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mAngleA = 1.5707964f;
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mAngleB = 1.5707964f;
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mWPointZ = 0.0f;
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mWPointX = 0.05f;
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mWPointY = 0.99f;
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_B4 =
false
;
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mUpX = 0.0f;
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_60.identity();
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}
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CameraDPD::~CameraDPD() {
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}
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CamTranslatorBase
*CameraDPD::createTranslator() {
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return
new
CamTranslatorDPD
(
this
);
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}
CamTranslatorBase
Definition
Camera.hpp:14
CamTranslatorDPD
Definition
CamTranslatorDPD.hpp:5
Camera
Definition
Camera.hpp:36
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