SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
Camera
CameraFixedThere.cpp
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#include "Game/Camera/CameraFixedThere.hpp"
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#include "Game/Camera/CamTranslatorFixedThere.hpp"
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CameraFixedThere::CameraFixedThere(
const
char
*pName) :
Camera
(pName) {
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_4C = 0;
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_50 =
false
;
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_54 = 0.0f;
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_58 = 1.0f;
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_5C = 0.0f;
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_60 = 0.0f;
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_64 = 0.0f;
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_68 = 1.0f;
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_6C = 0.0f;
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}
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CameraFixedThere::~CameraFixedThere() {
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}
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CamTranslatorBase
*CameraFixedThere::createTranslator() {
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return
new
CamTranslatorFixedThere
(
this
);
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}
CamTranslatorBase
Definition
Camera.hpp:14
CamTranslatorFixedThere
Definition
CamTranslatorFixedThere.hpp:5
Camera
Definition
Camera.hpp:36
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1.10.0