SMG-Decomp
A decompilation of Super Mario Galaxy 1
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CameraFixedThere.cpp
1#include "Game/Camera/CameraFixedThere.hpp"
2#include "Game/Camera/CamTranslatorFixedThere.hpp"
3
4CameraFixedThere::CameraFixedThere(const char *pName) : Camera(pName) {
5 _4C = 0;
6 _50 = false;
7 _54 = 0.0f;
8 _58 = 1.0f;
9 _5C = 0.0f;
10 _60 = 0.0f;
11 _64 = 0.0f;
12 _68 = 1.0f;
13 _6C = 0.0f;
14}
15
16CameraFixedThere::~CameraFixedThere() {
17
18}
19
20CamTranslatorBase *CameraFixedThere::createTranslator() {
21 return new CamTranslatorFixedThere(this);
22}