SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
Camera
CameraGround.cpp
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#include "Game/Camera/CameraGround.hpp"
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#include "Game/Camera/CamTranslatorGround.hpp"
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CameraGround::CameraGround(
const
char
*pName) :
Camera
(pName) {
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mAngleA = 0.0f;
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mAngleB = 0.0f;
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mDist = 1000.0f;
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mUpX = 0.0f;
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mUpY = 1.0f;
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mUpZ = 0.0f;
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_64 = 0.0f;
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_68 = 0.0f;
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_6C = 0.0f;
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_70 =
true
;
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}
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CameraGround::~CameraGround() {
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}
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CamTranslatorBase
*CameraGround::createTranslator() {
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return
new
CamTranslatorGround
(
this
);
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}
CamTranslatorBase
Definition
Camera.hpp:14
CamTranslatorGround
Definition
CamTranslatorGround.hpp:5
Camera
Definition
Camera.hpp:36
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