SMG-Decomp
A decompilation of Super Mario Galaxy 1
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CameraGround.cpp
1#include "Game/Camera/CameraGround.hpp"
2#include "Game/Camera/CamTranslatorGround.hpp"
3
4CameraGround::CameraGround(const char *pName) : Camera(pName) {
5 mAngleA = 0.0f;
6 mAngleB = 0.0f;
7 mDist = 1000.0f;
8 mUpX = 0.0f;
9 mUpY = 1.0f;
10 mUpZ = 0.0f;
11 _64 = 0.0f;
12 _68 = 0.0f;
13 _6C = 0.0f;
14 _70 = true;
15}
16
17CameraGround::~CameraGround() {
18
19}
20
21CamTranslatorBase *CameraGround::createTranslator() {
22 return new CamTranslatorGround(this);
23}