SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
Camera
CameraInwardSphere.cpp
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#include "Game/Camera/CameraInwardSphere.hpp"
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#include "Game/Camera/CamTranslatorInwardSphere.hpp"
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CameraInwardSphere::CameraInwardSphere(
const
char
*pName) :
Camera
(pName) {
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mDist = 1500.0f;
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mAngleA = 500.0f;
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mAngleB = 300.0f;
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_58 = 0.0f;
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_5C = 0.0f;
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_60 = 0.0f;
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_64 = 0.0f;
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_68 = 0.0f;
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_6C = 0.0f;
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}
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CameraInwardSphere::~CameraInwardSphere() {
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}
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CamTranslatorBase
*CameraInwardSphere::createTranslator() {
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return
new
CamTranslatorInwardSphere
(
this
);
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}
CamTranslatorBase
Definition
Camera.hpp:14
CamTranslatorInwardSphere
Definition
CamTranslatorInwardSphere.hpp:5
Camera
Definition
Camera.hpp:36
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