SMG-Decomp
A decompilation of Super Mario Galaxy 1
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CameraInwardSphere.cpp
1#include "Game/Camera/CameraInwardSphere.hpp"
2#include "Game/Camera/CamTranslatorInwardSphere.hpp"
3
4CameraInwardSphere::CameraInwardSphere(const char *pName) : Camera(pName) {
5 mDist = 1500.0f;
6 mAngleA = 500.0f;
7 mAngleB = 300.0f;
8 _58 = 0.0f;
9 _5C = 0.0f;
10 _60 = 0.0f;
11 _64 = 0.0f;
12 _68 = 0.0f;
13 _6C = 0.0f;
14}
15
16CameraInwardSphere::~CameraInwardSphere() {
17
18}
19
20CamTranslatorBase *CameraInwardSphere::createTranslator() {
21 return new CamTranslatorInwardSphere(this);
22}