SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
CameraInwardTower.hpp
1#pragma once
2
3#include "Game/Camera/Camera.hpp"
4
5class CameraInwardTower : public Camera {
6public:
7 CameraInwardTower(const char *);
8 virtual ~CameraInwardTower();
9
10 virtual void reset();
11 virtual CameraTargetObj *calc();
12 virtual bool isEnableToReset() const;
13 virtual CamTranslatorBase *createTranslator();
14
15 void calcIdealPose();
16
17 TVec3f mWPoint; // _4C
18 TVec3f mAxis; // _58
19 f32 mAngleB; // _64
20 f32 mAngleA; // _68
21 f32 mDist; // _6C
22 f32 _70;
23 f32 _74;
24 f32 _78;
25 f32 _7C;
26 u8 _80;
27 u8 _81[3];
28};