1#include "Game/Camera/CameraLocalUtil.hpp"
2#include "Game/Camera/CameraManPause.hpp"
3#include "Game/Camera/CameraTargetObj.hpp"
5TMtx34f *CameraTargetObj::getMapBaseMtx()
const {
9CameraManPause::CameraManPause(
const char *pName) :
CameraMan(pName) {
18 CameraLocalUtil::setFovy(
this, 45.0f);
21CameraManPause::~CameraManPause() {
48void CameraManPause::notifyDeactivate() {
52bool CameraManPause::isCollisionOff()
const {
56bool CameraManPause::isZeroFrameMoveOff()
const {
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.