SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
Camera
CameraRaceFollow.hpp
1
#pragma once
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#include "Game/Camera/Camera.hpp"
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class
CameraRaceFollow
:
public
Camera
{
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public
:
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CameraRaceFollow
(
const
char
*);
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virtual
~CameraRaceFollow
();
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virtual
void
reset();
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virtual
CameraTargetObj
*calc();
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virtual
CamTranslatorBase
*createTranslator();
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void
goRound();
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f32 mWPointX;
// _4C
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f32 mWPointY;
// _50
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f32 mAngleA;
// _54
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bool
_58;
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u8 _59[3];
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f32 mWPointZ;
// _5C
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};
CamTranslatorBase
Definition
Camera.hpp:14
Camera
Definition
Camera.hpp:36
CameraRaceFollow
Definition
CameraRaceFollow.hpp:5
CameraTargetObj
Definition
CameraTargetObj.hpp:12
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1.10.0