SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
Camera
CameraTower.cpp
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#include "Game/Camera/CameraTower.hpp"
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#include "Game/Camera/CamTranslatorTower.hpp"
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CameraTower::CameraTower(
const
char
*pName) :
Camera
(pName) {
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mWPoint.x = 0.0f;
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mWPoint.y = 0.0f;
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mWPoint.z = 0.0f;
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mAxis.x = 0.0f;
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mAxis.y = 1.0f;
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mAxis.z = 0.0f;
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mAngleB = 0.0f;
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mAngleA = 0.0f;
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mDist = 2000.0f;
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_70 = 0.0f;
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_74 = 0.0f;
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_78 = 0.0f;
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_7C = 0;
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_80 = 0;
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_84 = 0.0f;
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_88 = 0;
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_89 = 0;
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createVPanObj();
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}
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CameraTower::~CameraTower() {
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}
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CamTranslatorBase
*CameraTower::createTranslator() {
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return
new
CamTranslatorTower
(
this
);
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}
CamTranslatorBase
Definition
Camera.hpp:14
CamTranslatorTower
Definition
CamTranslatorTower.hpp:5
Camera
Definition
Camera.hpp:36
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