SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
Camera
CameraTrundle.cpp
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#include "Game/Camera/CameraTrundle.hpp"
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#include "Game/Camera/CamTranslatorTrundle.hpp"
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CameraTrundle::CameraTrundle(
const
char
*pName) :
Camera
(pName) {
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mWPoint.x = 0.0f;
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mWPoint.y = 0.0f;
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mWPoint.z = 0.0f;
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mAxis.x = 1.0f;
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mAxis.y = 0.0f;
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mAxis.z = 0.0f;
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mDist = 2000.0f;
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mAngleA = 0.0f;
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mAngleB = 0.0f;
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mUpX = 0.0f;
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}
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CameraTrundle::~CameraTrundle() {
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}
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CamTranslatorBase
*CameraTrundle::createTranslator() {
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return
new
CamTranslatorTrundle
(
this
);
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}
CamTranslatorBase
Definition
Camera.hpp:14
CamTranslatorTrundle
Definition
CamTranslatorTrundle.hpp:5
Camera
Definition
Camera.hpp:36
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