SMG-Decomp
A decompilation of Super Mario Galaxy 1
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CameraTrundle.cpp
1#include "Game/Camera/CameraTrundle.hpp"
2#include "Game/Camera/CamTranslatorTrundle.hpp"
3
4CameraTrundle::CameraTrundle(const char *pName) : Camera(pName) {
5 mWPoint.x = 0.0f;
6 mWPoint.y = 0.0f;
7 mWPoint.z = 0.0f;
8 mAxis.x = 1.0f;
9 mAxis.y = 0.0f;
10 mAxis.z = 0.0f;
11 mDist = 2000.0f;
12 mAngleA = 0.0f;
13 mAngleB = 0.0f;
14 mUpX = 0.0f;
15}
16
17CameraTrundle::~CameraTrundle() {
18
19}
20
21CamTranslatorBase *CameraTrundle::createTranslator() {
22 return new CamTranslatorTrundle(this);
23}