SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
Camera
CameraWaterFollow.cpp
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#include "Game/Camera/CameraWaterFollow.hpp"
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#include "Game/Camera/CamTranslatorWaterFollow.hpp"
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CameraWaterFollow::CameraWaterFollow(
const
char
*pName) :
Camera
(pName) {
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mAxisY = 300.0f;
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mAxisX = 1200.0f;
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mDist = 0.01f;
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_58 = 0.01f;
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_5C = 0;
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_60 = 0.0f;
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_64 = 0.0f;
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_68 = 0.0f;
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_6C = 0;
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_70 = 0;
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_74 = 1.0f;
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_78 = 0.0f;
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_7C = 0.0f;
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}
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CameraWaterFollow::~CameraWaterFollow() {
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}
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CamTranslatorBase
*CameraWaterFollow::createTranslator() {
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return
new
CamTranslatorWaterFollow
(
this
);
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}
CamTranslatorBase
Definition
Camera.hpp:14
CamTranslatorWaterFollow
Definition
CamTranslatorWaterFollow.hpp:5
Camera
Definition
Camera.hpp:36
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