SMG-Decomp
A decompilation of Super Mario Galaxy 1
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source
Game
Camera
CameraWaterPlanetBoss.cpp
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#include "Game/Camera/CameraWaterPlanetBoss.hpp"
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#include "Game/Camera/CamTranslatorWaterPlanetBoss.hpp"
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CameraWaterPlanetBoss::CameraWaterPlanetBoss(
const
char
*pName) :
Camera
(pName) {
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mAxisY = 300.0f;
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mAxisX = 1200.0f;
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mDist = 0.01f;
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_58 = 0.01f;
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_5C = 0;
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_60 = 0.0f;
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_64 = 0.0f;
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_68 = 0.0f;
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_6C =
false
;
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mWPointX = 0.0f;
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mWPointY = 0.0f;
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mWPointZ = 0.0f;
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mAxisZ = 0.0f;
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mUpY = 0.0f;
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mUpX = 0.0f;
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mUpZ = 0.0f;
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_8C =
false
;
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_90 = 0;
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_94 = 1.0f;
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_98 = 0.0f;
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_9C = 0.0f;
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}
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CameraWaterPlanetBoss::~CameraWaterPlanetBoss() {
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}
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CamTranslatorBase
*CameraWaterPlanetBoss::createTranslator() {
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return
new
CamTranslatorWaterPlanetBoss
(
this
);
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}
CamTranslatorBase
Definition
Camera.hpp:14
CamTranslatorWaterPlanetBoss
Definition
CamTranslatorWaterPlanetBoss.hpp:5
Camera
Definition
Camera.hpp:36
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