SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
ClipArea.hpp
1#pragma once
2
3#include "Game/LiveActor/LiveActor.hpp"
4
5class ClipAreaShape;
6
7class ClipArea : public LiveActor {
8public:
9 ClipArea(const char *);
10
11 TPos3f mBaseMatrix; // _8C
12 ClipAreaShape* mShape; // _BC
13};
The basis of a drawable actor that can contain states (see: Nerve)
Definition LiveActor.hpp:24