SMG-Decomp
A decompilation of Super Mario Galaxy 1
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CopyFilterNegater.cpp
1#include "Game/Screen/CopyFilterNegater.hpp"
2
3CopyFilterNegater::CopyFilterNegater() {
4 mRenderObj = JUTVideo::sManager->mRenderModeObj;
5 GXSetCopyFilter(GX_FALSE, mRenderObj->sample_pattern, GX_FALSE, mRenderObj->vfilter);
6}
7
8CopyFilterNegater::~CopyFilterNegater() {
9 GXSetCopyFilter(GX_FALSE, mRenderObj->sample_pattern, GX_TRUE, mRenderObj->vfilter);
10}