3#include "Game/LiveActor/LiveActor.hpp"
14 virtual void control();
virtual void calcAndSetBaseMtx()
Calculates and sets the base matrix of the actor.
virtual void draw() const
Draws the object. Does nothing until overridden.
virtual void init(const JMapInfoIter &)
Intializes the NameObj and can set various settings and construct necessary classes.
The basis of a drawable actor that can contain states (see: Nerve)
LiveActor(const char *pName)
Constructs a new LiveActor instance.