1#include "Game/Map/FileSelectFunc.hpp"
2#include "Game/Map/FileSelectIconID.hpp"
3#include "Game/Util.hpp"
6u32 FileSelectFunc::getMiiNameBufferSize() {
11 if (rIcon.isFellow()) {
12 u32 fellowID = rIcon.getFellowID();
13 const wchar_t* msg = MR::getGameMessageDirect(sIconNameMessageID[fellowID]);
14 MR::copyMemory(pData, msg, 0x16);
18 u16 miiIdx = rIcon.getMiiIndex();
20 RFLAdditionalInfo info;
21 RFLErrcode ret = RFLGetAdditionalInfo(&info, RFLDataSource_Official, 0, miiIdx);
23 if (ret == RFLErrcode_Success) {
24 MR::copyMemory(pData, &info, 0x16);