SMG-Decomp
A decompilation of Super Mario Galaxy 1
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FloaterFunction.hpp
1#pragma once
2
4public:
5 static const char* getSeGroundOn(const char *);
6 static const char* getSeMoveDown(const char *);
7 static const char* getSeMoveUp(const char *);
8 static bool isExistImpactOnRide(const char *);
9 static bool isExistSpeedUpLanding(const char *);
10};