1#include "Game/Screen/GalaxyNamePlate.hpp"
3void GalaxyNamePlate::showUnknown(
bool a1) {
4 show(MR::getGameMessageDirect(
"GalaxyNameShort_Unkonwn"), 0,
true, a1);
7void GalaxyNamePlate::showNew(
bool a1) {
8 show(MR::getGameMessageDirect(
"GalaxyNameShort_New"), 1,
true, a1);
11void GalaxyNamePlate::showOpen(
bool a1) {
12 show(MR::getGalaxyNameShortOnCurrentLanguage(mGalaxyName), 2,
true, a1);
15void GalaxyNamePlate::show(
const wchar_t *pName,
bool a2) {
16 show(pName, 2, a2,
true);
19void GalaxyNamePlate::setShowBalloonNozzle(
bool show) {
20 mShowBalloonNozzle = show;
23void GalaxyNamePlate::control() {