1#include "Game/Camera/CameraDirector.hpp"
2#include "Game/Camera/CameraParamChunkHolder.hpp"
3#include "Game/Camera/GameCameraCreator.hpp"
4#include "Game/Util/AreaObjUtil.hpp"
9 mChunkHolder = pChunkHolder;
13 memset(&mCodes[0], 0,
sizeof(mCodes));
16void GameCameraCreator::initCameraCodeCollection(
const char *a1,
long a2) {
21void GameCameraCreator::registerCameraCode(
unsigned long code) {
29void GameCameraCreator::termCameraCodeCollection() {
30 for (u32 i = 0; i < 0xFF; i++) {
35 chunk.createGroupID(_8, _4, i, 0);
37 mChunkHolder->createChunk(chunk,
nullptr);