SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
include
Game
Util
GeometryBindUtil.hpp
1
#pragma once
2
3
#include <JSystem/JGeometry.hpp>
4
#include <revolution.h>
5
6
class
BindSphere
{
7
public
:
8
TVec3f _0;
9
f32 _C;
10
};
11
12
class
BindCone
{
13
public
:
14
BindCone
(
const
TVec3f &,
const
TVec3f &, f32, f32);
15
16
bool
isInPoint(
const
TVec3f &)
const
;
17
void
calcVertexPosition();
18
void
calcGeneratixLength();
19
void
setPosition(
const
TVec3f &);
20
21
TVec3f _0;
22
TVec3f _C;
23
TVec3f _18;
24
TVec3f _24;
25
};
BindCone
Definition
GeometryBindUtil.hpp:12
BindSphere
Definition
GeometryBindUtil.hpp:6
Generated by
1.10.0