SMG-Decomp
A decompilation of Super Mario Galaxy 1
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ImageEffectLocalUtil.hpp
1#pragma once
2
3#include <revolution.h>
4#include "JSystem/JUtility/JUTTexture.hpp"
5
6namespace ImageEffectLocalUtil {
7 enum ETexDrawType {
8
9 };
10
11 void setupDrawTexture();
12 void drawTexture(JUTTexture *, s32, s32, u8, ETexDrawType);
13};