SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
Screen
ImageEffectLocalUtil.hpp
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#pragma once
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#include <revolution.h>
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#include "JSystem/JUtility/JUTTexture.hpp"
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namespace
ImageEffectLocalUtil {
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enum
ETexDrawType {
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};
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void
setupDrawTexture();
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void
drawTexture(JUTTexture *, s32, s32, u8, ETexDrawType);
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};
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1.10.0