SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
Util
JMapLinkInfo.hpp
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#pragma once
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#include "Game/Util/JMapInfo.hpp"
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namespace
{
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static
const
char
* sFollowInfoTagName[3] = {
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"MapParts_ID"
,
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"Obj_ID"
,
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"ChildObjId"
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};
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static
const
char
* sInfoNameTable[3] = {
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"mappartsinfo"
,
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"objinfo"
,
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"childobjinfo"
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};
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};
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class
JMapLinkInfo
{
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public
:
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JMapLinkInfo
(
const
JMapInfoIter
&,
bool
);
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void
invalidate();
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void
setLinkedInfo(
const
JMapInfoIter
&);
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void
setLinkInfo(
const
JMapInfoIter
&);
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s32 _0;
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s32 _4;
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s32 _8;
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};
JMapInfoIter
Definition
JMapInfo.hpp:16
JMapLinkInfo
Definition
JMapLinkInfo.hpp:19
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