SMG-Decomp
A decompilation of Super Mario Galaxy 1
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JointController.cpp
1#include "Game/Util/JointController.hpp"
2#include "JSystem/J3DGraphAnimator/J3DJoint.hpp"
3
4JointController::JointController() {
5 mModel = 0;
6 mJoint = 0;
7}
8
9bool JointController::calcJointMatrix(TPos3f *, const JointControllerInfo &) {
10 return 0;
11}
12
13bool JointController::calcJointMatrixAfterChild(TPos3f *, const JointControllerInfo &) {
14 return 0;
15}
16
17void JointController::registerCallBack() {
18 mJoint->mJointCallback = JointController::staticCallBack;
19 mJoint->mJointData = this;
20}