SMG-Decomp
A decompilation of Super Mario Galaxy 1
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LargeChainParts.hpp
1#pragma once
2
3#include "Game/LiveActor/LiveActor.hpp"
4
5class LargeChainParts : public LiveActor {
6public:
7 LargeChainParts(const char *pName = "でかい鎖パーツ");
8
9 virtual ~LargeChainParts();
10 virtual void kill();
11
12 void breakChainParts();
13 void initChainParts(TVec3f *, TVec3f *, TVec3f *, bool);
14};
The basis of a drawable actor that can contain states (see: Nerve)
Definition LiveActor.hpp:24