SMG-Decomp
A decompilation of Super Mario Galaxy 1
Loading...
Searching...
No Matches
LiveActorFlag.hpp
1#pragma once
2
4public:
6
7 void onClipped() {
8 mIsClipped = true;
9 }
10
11 bool mIsDead; // _0
12 bool mIsStoppedAnim; // _1
13 bool mIsNoCalcAnim; // _2
14 bool mIsNoCalcView; // _3
15 bool mIsHiddenModel; // _4
16 bool mIsNoBind; // _5
17 bool mIsCalcGravity; // _6
18 bool mIsClipped; // _7
19 bool mIsInvalidClipping; // _8
20};