SMG-Decomp
A decompilation of Super Mario Galaxy 1
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include
Game
LiveActor
LiveActorFlag.hpp
1
#pragma once
2
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class
LiveActorFlag
{
4
public
:
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LiveActorFlag
();
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void
onClipped() {
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mIsClipped =
true
;
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}
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bool
mIsDead;
// _0
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bool
mIsStoppedAnim;
// _1
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bool
mIsNoCalcAnim;
// _2
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bool
mIsNoCalcView;
// _3
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bool
mIsHiddenModel;
// _4
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bool
mIsNoBind;
// _5
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bool
mIsCalcGravity;
// _6
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bool
mIsClipped;
// _7
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bool
mIsInvalidClipping;
// _8
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};
LiveActorFlag
Definition
LiveActorFlag.hpp:3
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1.10.0